Tombs of Amascut: A Comprehensive Guide for Novices in Old School Runescape

Diving into the world of Oldschool Runescape, we encounter the thrilling Tombs of Amascut (ToA), the third raid to grace the game following the achievements of its predecessors, Raids 1 and Raids 2. With the challenge of four Demi-boss rooms to conquer before reaching the climax of the fifth and final boss, this raid is structured to test the mettle of every player. Each room presents its unique puzzle, completion of which is key to advancing to the Demi-boss fight, and the order of their completion is entirely up to you.

For those seeking an extra layer of challenge, and of course, the allure of increased loot probability, ToA introduces ‘Invocations.’ These encompass a variety of game intensifiers such as speed requirements, supply restrictions, and the addition of new mechanics. We will delve into a comprehensive breakdown of each invocation later in this guide.

Harnessing the Power: Optimal Gear Configurations for ToA

Navigating through ToA calls for the best OSRS gear, and we offer a gamut of recommended setups to suit different budget ranges.

Maxed Setup: The Creme de la Creme

Sporting an estimated cost of around 5.7b, this gear setup offers optimal DPS-per-GP upgrades. Your ideal purchase order would be ZCB -> Shadow -> Masori -> Torva. It functions aptly for both Normal and Expert Mode raids, and for those still honing their skills, you may bank helmet switches for Experts.

High Tier Setup: The Luxurious Approach

Costing around 2.3b, this setup prioritizes the purchase of Osmumtens Fang, a significantly powerful upgrade. Lightbearer offers a cost-effective upgrade, while Tbow stands as a more pricey but substantial upgrade. Considering a fang + tbow rebuild could prove beneficial for long-term ToA players. Those intent on mastering Expert Mode raids may consider banking MA2 cape and Ancestral hat for an extra brew and restore.

Core Gear Setup: The Balanced Choice

For a budget of about 850m, this setup focuses on upgrading core items for all three attack styles (Rapier > Bofa > Sang). Dragon Claws prove to be an excellent spec weapon, provided you’re not the BGS/DWH/Corruptor of your team. In the absence of a Partisan of Breaching, you could bring an extra potion and utilize Rapier on Kephri.

Welfare ToA Setup: The Budget-Friendly Alternative

At a modest cost of around 150m, this setup provides the essentials for comfortable normal ToA runs.

The Journey to ToA in OSRS

The third raid, ToA, is nestled within the mysterious Necropolis, housed inside the formidable black pyramid. Here are the quickest methods to reach your destination:

  1. Employ the Pharaoh’s Sceptre to teleport to Jaltvas, provided you’ve previously used the Sceptre on the obelisk north of the mine in Necropolis.
  2. Utilize the fairy rings code: A-K-P and sprint east, necessitating a 62 Agility level.

Alternative, albeit slower, methods encompass a Nardah teleport followed by a southwest run, or a magic carpet ride from the Shantay Pass to Pollniveach, with a subsequent south run and a second carpet ride to Sophanem. If you boast a level 99 construction or max cape, a direct teleport to Pollniveach is possible.

The Mysteries of ToA Rooms: A Resource Guide

This section provides an OSRS ToA guide to familiarize you with each raid room, offering insights into each demi-boss, puzzles, and the ultimate boss.

Akkha: The Guardian of Het

As the humanoid guardian of Het, Akkha necessitates the completion of the Path of Het before you can engage in combat.

Path of Het: The Route to Akkha

The efficacy of your pickaxe is crucial. A dragon pickaxe can be brought in and deposited thereafter. The objective is to reflect light off mirrors to target the shield minion. Upon the light striking the statue, the obelisk in the center becomes attackable. Ideally, this process should take one phase with an 85 mining level and a dragon pickaxe. Evade the roaming black shadows on the floor, and be mindful that exposure to the light inflicts minor damage.

Unveiling Akkha: An In-Depth Examination

Akkha, the humanoid guardian, employs a dual prayer strategy. The key is to match your attack style and prayer based on Akkha’s current prayer. If he is praying mage/range, attack him with melee while praying range. Conversely, if he is praying mage/melee, use range and pray mage. Lastly, if he is praying range/melee, deploy mage and pray melee. Akkha consistently follows the prayer cycle of range/melee -> mage/range -> range/melee.

For those finding prayers challenging, associating images with each prayer can aid in recollection. Attack Akkha with the corresponding style until guards emerge at the room corners. Eliminate one guard, after which Akkha will only sustain damage when lured to the corner of the recently defeated guard. Additionally, he might strike all other quadrants barring the one of the latest defeated guard, particularly when the hourglass on the wall fills up.

Upon eliminating all four guards, the final phase commences. Double claw spec is advisable for this phase. Akkha appears in one of the room’s corners, shifting to another once a threshold amount of damage is inflicted (roughly one scythe swing per person in the raid). Mage pray remains functional but is less effective.

Dissecting Akkha’s Tactics

Akkha possesses the ability to morph your character into a “shadow.” If this occurs, abstain from moving to avoid leaving a trail. Should anyone encounter this trail, they will suffer elemental damage based on their quadrant. Similarly, Akkha can transform your character into a “white light,” emanating a straight beam from your character. Maintaining distance from each other is crucial here.

When Akkha disappears, one of the floor’s four center icons illuminates, followed by an adjacent symbol. Recalling the order and standing on them sequentially is paramount. As the light attacks don’t inflict damage on your tile, it’s possible for multiple players to stand on the same tile (DD) to dodge damage. This technique is particularly beneficial when using the “Feeling Special?” invocation.

Mastering Akkha’s Invocations

“Double Trouble” results in Akkha launching two special attacks simultaneously. “Keep Back” causes Akkha’s ranged and magic attacks to also inflict melee damage if you are within melee range. “Stay Vigilant” induces random switches in Akkha’s attack styles and prayers. “Feeling Special” triggers Akkha’s detonate attack in multiple directions, providing a mere two-tick timeframe to shift quadrants during the memory attack. An additional orb, located two tiles ahead of the player, is spawned by the trailing orbs attack.

Encountering Ba-Ba: The Guardian of Apmeken

Ba-Ba, the Guardian of Apmeken, is the monkey boss within the Tombs of Amascut.

Path of Apmeken: The Route to Ba-Ba

To conquer this room, all monkeys must be vanquished. Apmeken’s blessing will be bestowed upon one player who will receive further instructions. This blessing is transferred as the room progresses, causing one of three issues to arise:

  1. Roof supports – fix pillars
  2. Fumes – Pour potion into vents
  3. Corruption – Players must stand (DD) on a tile, and the blessed player uses a potion on the corrupted player(s).

The room contains four pillars and four vents. If you are a team of less than four players, one vent per player will suffice. With four or more players, as long as every pillar/vent is addressed, damage is averted, allowing for “floating” players to assist around the room.

Different types of monkeys call for varying strategies: Shamans should be quickly dispatched with BP; red monkeys are susceptible to mage attacks; green monkeys fall to melee; blue monkeys are vulnerable to range attacks; acid monkeys can be defeated with mage, and volatile monkeys, upon touching you, will explode causing significant damage to adjacent tiles. It’s crucial to retreat swiftly from volatile monkeys to avoid injury.

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top